![]() Red alert remastered update#Modders will need to update their mods with the latest code and refresh their mods on the Steam Workshop. We want to continue gathering feedback / data on this issue, so if you have been experiencing the stuttering issue with the launch version, please let us know if this patch improved your gameplay performance.īecause this patch includes updates to the TiberianDawn.dll and RedAlert.dll files, it’s likely that previous mods will no longer be compatible with this updated version of the game. While we understand this extra loading time may not be ideal, our testing indicates gameplay performance should be improved across the board, and this felt like a worthwhile tradeoff. ![]() These longer load times would be most seen after a fresh restart of the computer. Loading the first map may take longer than before.Loading the overall game may take longer than before.This will have two primary impacts for everyone going forward: Effectively what we ended up having to do was refactor the way textures are loaded by the game and push the majority of that loading before you get into gameplay. Admittedly this issue has been complicated to address. This patch aims to improve the framerate stuttering issue some people have been experiencing since launch. But before we get too deep into the detailed list, there are some higher-level items to mention as part of this patch. Address many of the top bugs which have been seen in the launch versionīelow you will find the full list of Patch Notes for this update. ![]()
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